Star Wars: Knights of the Old Republic - All Star Maps Guide
v3.1: Male/Female Scoundrel Route
Route and Guide by indykenobi
This route defeats Malak on the Star Forge as fast as possible while obtaining all five individual Star Maps. Timing begins upon clicking “PLAY” after character creation and ends when the screen cuts to black at the start of the Malak Death cutscene. A load-removal tool and auto-splitter is available for LiveSplit thanks to glasnonck and XeroHR (results may vary for Windows 11 users); times are sorted based on load-removed times, since load times vary significantly in this game, and saving is frequent. This guide will cover the character build and detailed route for the run.
Finally, if you have additional questions, you can check out the KotOR Speedrunning Discord. There’s a bunch of friendly folks there willing to answer questions!
Table of Contents
Category Definition
REMEMBER to show yourself restarting the game at the beginning of each attempt.
All Star Maps (ASM) requires each Star Map object to be opened individually on each planet: Dantooine, Korriban, Tatooine, Manaan, and Kashyyyk. You do not have to obtain the Star Map quest items. ASM uses the Unrestricted ruleset only; currently, neither the NMG nor Glitchless rulesets can skip a Star Map normally, so for those rulesets there would be no difference between Any% and ASM.
Thus any glitches are allowed, including the Routine. However, all KotOR speedruns ban the following:
- Abusing the windowed nature of the game to teleport a character (including Super Save Teleports)
- Severe underclocking of one’s monitor to increase Save Teleport distance
- Abusing the load removal to excessively pause the timer
- Loading saves created prior to the run
- Use of mods or other external tools to modify the software in any way
Route Overview
This route skips Jedi training on Dantooine, instead using Coordinate Warps and Save Teleports to move quickly. The run should begin with no save files; eventually we will use five total save slots.
A brief outline of the route for the ASM run, including planet order and major skips:
1. Endar Spire
- DLZ into the Starboard Section
- Reach Taris
2. Taris
- Perform Sneak Attack FLU to get Sneak Attack IX and Improved/Master Two-Weapon Fighting
- DLZ into the Sith Base and reach the Governor’s Office
- Reach the Lower City with a DLZ
- Door Clip into the Vulkar Base door to DLZ into the Vulkar Base
- DLZ into the Bek Base and DLZ to kill Gadon Thek
- Hotshot to Vulkar Base and use AMG to skip one swoop race
- Kill and loot the Sith Governor to obtain Taris Launch Codes
- Hotshot to Javyar’s Cantina and recruit Canderous
- Use AMG to steal the Ebon Hawk and escape Taris
3. Dantooine
- DLZ to the Courtyard
- Door Clip past the Ruins door and DLZ into the Ruins
- DLZ to get the Star Map
4. Midgame Setup
- Reach the Valley of the Dark Lords
- Reach the Upper Shadowlands
- Coordinate Warp Bastila to Valley of the Dark Lords
- Enter the Tomb of Naga Sadow
- Reach West Central
- Coordinate Warp Bastila to Upper Shadowlands
- Reach Lower Shadowlands
- Default Spawn Warp to West Central
- Reach East Central
5. Map Collection
6. Lehon
- Use Fighter Skirmish skip to spawn on Lehon
- DLZ to enter the Ancient Temple
- DLZ to reach the summit
- Use AMG to skip the Bastila fight and fall to the Dark Side
- Use a Hotshot to skip repairing the Ebon Hawk
- Fly to the Star Forge
7. Star Forge
This route used to obtain either Sith Armor or the Sand People Outfit so a Fast Lane could be used to remove the Envirosuit. These can now be skipped thanks to the STUNT module Coordinate Warp to Sea Floor and the Default Spawn Warp to Hrakert Rift. Those two warps, along with the Coordinate Warp to the Envirosuit, also enable Plot Armor Skip, since these are the only points that would have a high risk of death (other than the Taris Sith Base).
Character Build
We begin as a Scoundrel; this guide as written can be completed as either a Male or Female character, with no time difference. Scoundrel is picked for its access to Sneak Attack IX, which is abused to quickly kill the Sith Governor and Gadon Thek.
Character Creation
Initial Attributes:
- Str - 8
- Dex - 16/18
- Con - 18/16
- Int - 8
- Wis - 10
- Cha - 10
Initial Skills:
- Awareness - 4
- Persuade - 4
- Security - 4
Initial Feat: - Weapon Focus: Blaster Pistols -or- Two-Weapon Fighting (see below)
Leveling Plan
Level 2: Sneak Attack FLU to obtain:
- Improved or Master Two-Weapon Fighting
- Sneak Attack IX
There are two feat builds to take; the fastest build is to take Two-Weapon Fighting at character creation and use the fastest form of Sneak Attack FLU to get Improved Two-Weapon Fighting and Sneak Attack IX. The downside to this is weaker chances to hit on our three fights, so if you prefer to improve your odds by 15% per attack, you can instead take Weapon Focus: Blaster Pistols at character creation and do the slower (All Quests) version of the Sneak Attack FLU.
We end the run at level 2 due to all the Hotshots we do, so this is the only choice to make regarding character build.
Character Build Notes:
- Attributes: Dexterity aids our chance to hit with blaster pistols for our two fights, while Constitution gives us a higher chance to survive in the Taris Sith Base. It’s personal preference whether to choose 18 Dex (for maximum chance to hit the Governor and Gadon) or 18 Con (for maximum Vitality). We choose pistols over melee weapons to abuse the +10 Ranged vs. Melee bonus, especially since one of our two fights is done via Wire Targeting. 10 Wisdom is used for saving throws against stunning powers, while 10 Charisma is required for some Persuade checks on Kashyyyk.
- Skills: Persuade is used to Persuade Yuthura and Lashowe on Korriban. Security is only necessary for a skip on Endar Spire that allows us to skip Trask. Points in Awareness allow us to see some mines to avoid them, but they’re not really necessary.
- Feats: Improved/Master Two-Weapon Fighting and Sneak Attack IX allow us to take out Gadon and the Sith Governor in short-order. Weapon Focus: Blaster Pistols can help our chance to hit slightly if that build is chosen. We use Sniper Shot as our main combat feat because it’s the default combat feat for Scoundrels.
Detailed Route
This section will describe all the actions you need to take for the All Star Maps speedrun.
Notation:
- Inventory/Equipment changes are highlighted in italics
Shopping trips are highlighted in large code blocks
- Hard Saves to make are highlighted in bold
Abbreviations:
Conversation Note: If no conversation choices are specified, spamming clicks, NumPad Enter, and/or 1 will all work (this chooses all 1 options)
Jump to a Section:
Endar Spire
Before beginning, disable V-Sync in Advanced Graphics Options if you are using the Rubble DLZ on Endar Spire. This makes the DLZ more consistent.
Character Creation
- Male/Female Scoundrel - Custom Character
- Dex to 16/18, Con to 18/16, Wis to 10, Cha to 10
- Awareness to 4, Persuade to 4, Security to 4
- Initial Feat: Two-Weapon Fighting or Weapon Focus: Blaster Pistols
- Pick a good name!
- Hit Play! (and be ready to Hard Buffer!)
Command Module
- Hard Buffer to skip the intro CS
- DLZ into the Starboard Section through one of the following two methods:
- Method One: Rubble DLZ
- This strat is potentially 20 seconds faster, but the DLZ is marginally harder. This is the recommended method.
- To perform this strat:
- Skip the footlocker and talking to Trask
- Open Buffer past Trask to use Security during Trask’s first conversation
- DLZ by walking into the rubble near the second Sith soldier in the right spot
- Method Two: Doorframe DLZ
- This strat is much more consistent, but significantly slower than a good Rubble DLZ. It’s recommended only for beginning runners.
- To perform this strat:
- Loot footlocker
- Equip MC: Clothes
- Open door and Talk to Trask twice
- Open Buffer to use Security during the Carth CS
- Kill first two Sith and open next door
- DLZ by walking into the right side of the door frame in the right spot
Starboard Section
- Activate AMG on the load screen for the Starboard Section
- After Carth’s convo starts, begin moving to the next room while Carth narrates
- QS next to the footlocker to end the CS
- Loot footlocker in Terminal Room
- Hack terminal console: 2,3
- Carth accosts you
- Take escape pod to Taris
Taris
Apartments
- Carth accosts you: 1,1,1,5,3
- Re-enable V-Sync in Options
- Exit the apartment
- Party: Keep Carth when prompted
- Hard Buffer to skip the Sith Raid
- Hard Save in New Slot (Slot 1) during (or after) this buffer
- Perform the Sneak Attack FLU
- See the discussion in Character Build for whether to include slow levels or not
- Real Level 17: Persuade to 10, Improved/Master Two-Weapon Fighting, Sneak Attack IX
- Run forward until just before the frozen Sith droids, then swap to Carth
- Start a Conversation Queue by talking to MC, swapping to MC, and running down the hall
- As MC, run until you are close to the Upper City South exit door, then use default action to interact with it
- Swap to Carth and run to the side to break the Conversation Queue
- Use a Menu Item Duplication to dupe Carth’s Blaster to MC
- This also moves the Blaster Pistol in Carth’s offhand to MC’s offhand
- Exit to Upper City South
Upper City South
- Optional Strat: Default Spawn Warp
- This strat uses The Routine to warp to the default spawn in Upper City South, just outside Zelka’s clinic. It’s a very complicated glitch that saves only 2-3 seconds, so it’s only recommended for top runners.
- To perform this strat:
- Return to the Hideout
- Perform The Routine to delete Upper City South and the Hideout from your save file
- Transit Back to the default spawn point in Upper City South
- If you choose not to use the above strat:
- Run to the left down the street until you are close to the sculpture
- Optional Strat: Upper City North DLZ
- This strat reaches Upper City North with a DLZ instead of using a GP Warp. It should only be used if you did the Default Spawn Warp above, and only saves a few seconds.
- To use this strat:
- Talk to Zelka: 5
SHOPPING: Zelka Forn
BUY: 7x Adrenal Alacrity, 1x Adrenal Stamina
- Stims: Adrenal Alacrity, Stamina, and Battle Stimulant on MC
- Swap to Carth and DLZ into Upper City North
- To skip this strat:
- Activate Solo Mode
- With MC, click on Medical Clinic door
- Swap to Carth and click on door to Upper City North
- Swap back to MC and talk to Zelka: 5
SHOPPING: Zelka Forn
BUY: 7x Adrenal Alacrity, 1x Adrenal Stamina
- Stims: Alacrity on MC, Alacrity and Stamina on Carth
- Swap to Carth and GP Warp to warp MC
- Enter Upper City North
Upper City North
- Activate AMG on the Upper City North load screen
- Default Spawn Warp via Autosave Hotshot to reach Lower City elevator:
- With quit dialog up, unpause and open the door to Upper City South behind you
- Open the Options menu, then press enter with Load Game and Cancel selected
- Unpause and navigate blindly through the door to Upper City South
- After loading into Upper City South, select the Autosave and load it
- This spawns your party next to the elevator leading to the Lower City
- Hard Save in New Slot (Slot 2)
- Stims: Alacrity and Stamina on Carth (if you haven’t already)
- DLZ to enter the Sith Base
- You should use Location 1 and deactivate V-Sync for this DLZ
Sith Base
- Optional Strat: Sith Base GP Warp
- This strat saves around 4 seconds but is more challenging.
- To perform this strat:
- Activate AMG on the load from the previous DLZ
- Swap to Carth and run forward until secretary accosts you: 3,1
- Activate Solo Mode
- Run forward as Carth and open the first door, then click on the door on the right
- Swap to MC and run into the exit load zone to trigger the GP Warp
- Cancel the pop-up and swap to Carth
- Run straight forward into the room with the two droids until you’re a little more than halfway in
- Trigger the dialog option to warp Carth
- QS/QL and activate AMG on the load
- Since V-Sync is disabled, you’ll likely be unable to AMG on the QS
- As Carth, run backwards to open the door, then AMG Skip the assault droid CS via QS/QL
- As Carth, run backwards to open the nearby barracks door
- Loot the footlocker for the elevator passcard
- Swap to MC and cancel combat
- Run to the elevator to reach the Governor’s office
- To skip this strat:
- Hard Buffer to skip the secretary convo (or mash it as above)
- Activate Solo Mode
- Swap to Carth and click on first door
- Swap to MC and run up against the fake door on the right
- Swap to Carth and run through Sith base to East Barracks
- Straight down the long hall, right past the cells, then first door on the right
- Loot footlocker for Sith passcard
- Open nearby door and Hard Buffer to skip assault droid CS
- Enter Governor’s Office
- In the Governor’s Office, Neo Hotshot to Upper City North using Slot 2
- Swap to MC and run towards Upper City South until Carth accosts you: 2
- Enter the Lower City by performing the Lower City DLZ
Lower City
- Return to Hideout and immediately Transit Back to set Transit Point
- Activate Solo Mode
- Use a Conversation Queue to skip the Gang War CS:
- Run Carth along the right wall until just before it ends (where the CS triggers)
- Swap to MC and talk to Carth, then immediately swap to Carth and turn right to the end of the hall
- The Conversation Queue also ensures that MC follows Carth to the Vulkar Base
- Door Clip and DLZ to enter Vulkar Base:
- As Carth, run into right corner of Vulkar Base door
- While running forward, swap to MC; Carth should bump out from the corner
- As MC, run into right corner and while running, QS/QL
- If the trick worked, you’ll DLZ into the Vulkar Base after the QL
- If the trick failed, just run into the corner and QS/QL again
- You must have Solo Mode ON and V-Sync OFF for this DLZ to work
- Activate AMG on the load screen immediately after the DLZ
- Quick Save in Vulkar Base
- It is important not to Quick Save from here until Gadon dies.
- Use the pop-up to Neo Hotshot to South Apartments using Slot 1
- Transit Back to the Lower City
Bek Base
- In the Lower City, Hard Save in Slot 1
- DLZ into the Bek Base
- As Carth, DLZ to enter Gadon’s Office
- Doing this DLZ with Carth spawns you next to Gadon, guaranteeing one Sneak Attack
- Re-enable V-Sync once you load into Gadon’s Office (before or after the convo)
- Kill Gadon:
- As MC, Sniper Shot for Sneak Attack
- Recommended: As Carth, Power Blast Gadon
- Gadon should die in one round; if unlucky, he may take two
- It is possible but unlikely to die here if you get bad combat luck
- Note that Kaeira doesn’t have to die
- As soon as Gadon is dead, use the pop-up to QS Hotshot to the Vulkar Base
- Kandon will accost you shortly after spawning in
- After loading into Swoop Platform, Hard Buffer to skip the Ithorian convo
- Use AMG to skip a swoop race
- Activate AMG via QS
- Speak to the race coordinator: 1
- Finish the race with the quit dialog open
- Don’t shift into the final gear; doing so is actually slower by about a second
- When Anglu starts running towards you, AMG Skip the CS via QS/QL
- Neo Hotshot to Governor’s Office using Slot 2
- Talk to the Ithorian a second time to “win” the second swoop race
- Click twice then IMMEDIATELY activate AMG via QS and open the Options Menu
- Perform the Neo Hotshot from there
- Alternately, you can Hard Buffer after the 2nd Ithorian convo to skip the Brejik fight, then do the Hotshot
Escaping Taris
- Wired Targeting to kill Governor
- Open door, then buffer until you stand behind the Governor
- Make sure you QS while standing next to him
- Spam the conversation, then spam default attacks
- QL while spamming default attacks to attack the non-hostile governor
- Loot the Governor for the Taris Launch Codes
- Neo Hotshot to Lower City using Slot 1
- If you forgot to save in the Lower City, you can use the Autosave to do a QS Hotshot as a backup
- Enter Javyar’s Cantina
- Talk to Canderous: 1,1,1,2,1
- Party: Keep Canderous when prompted
- Activate AMG on the subsequent load screen
- Use a Free Look AMG to skip the Taris destruction CS
- Use AMG to skip Davik’s Estate
- Activate AMG on the load screen into Davik’s Estate
- Go through the conversation spamming 1 and left-click (don’t use NumPad Enter!)
- When the cutscene moves to the hangar, AMG Skip the CS via QS/QL
- Equip MC: Unequip Carth’s Blaster, Equip Vibroblade Mainhand
- Board the Ebon Hawk, then use a Map CS Skip to Return to Ebon Hawk
- This skips the cutscenes between Taris and Dantooine, as well as the fighter skirmish
Dantooine
Jedi Enclave
- As soon as you load in, run forward until Bastila accosts you
- Use a Conversation Queue to skip Belaya’s conversation
- Swap to Canderous, talk to MC, then immediately swap to MC and run away, into the Enclave
- When you reach the atrium (just past Belaya), Hard Save in Slot 2, then load the Hard Save to cancel the Queue
- DLZ to the Courtyard
- Deactivate V-Sync for this and the other Dantooine DLZs
- Activate AMG on the subsequent load screen
Dantooine Savannah
- Use the pop-up to set up a Fast Lane
- Set up a Conversation Queue with Canderous following MC
- This skips a conversation with Jon and a Kath Hound spawning CS
- Run through the Courtyard and down the left path to the ruins entrance
- Use the Fast Lane pop-up to Door Clip into the Ruins Entrance via slight angle clipping
- Once inside the entrance, use Canderous to DLZ into the ruins
Ancient Ruins
- Swap to MC and run forward
- Party: Keep Bastila when prompted
- Hard Buffer to skip ancient droid conversation
- Activate AMG on the load screen
- DLZ to activate the Star Map cutscene
- Once it starts, AMG Skip the CS via QS/QL
- Re-enable V-Sync in Options
- We won’t need to DLZ again until Lehon
- Neo Hotshot to the Jedi Enclave using Slot 2
- QS/QL to warp Bastila to the Council Chamber
- If you got the Enclave DLZ quickly, Bastila will still be outside the council chamber
- If this is the case, Stims: Adrenal Alacrity on Bastila
- Talk to Vandar as Bastila, then swap to MC and talk to Vandar again
- QS/QL to warp Bastila back to you and re-enable fast travel
- Transit Back, then Return to Ebon Hawk and board
- Hard Save in Slot 1 and Slot 2
- QS on way to cockpit
- Fly to Korriban:
Midgame Setup
Korriban
- Stims: Alacrity on MC
- Port Authority accosts you: 2,2
- Activate AMG via QS
- Use Free-Look to move during the Shaardan conversation
- Once you’re past Lashowe, AMG Skip the CS via QS/QL
- Exit to Sith Academy Entrance
- Activate AMG on the load screen
- Talk to Sith Guard: 1
- Use the pop-up to QS Hotshot back to Dreshdae
- Use a Conversation Queue to move through the load zone without triggering it
- Press Next/Previous target and default action to talk to any NPC nearby
- Talk to Yuthura: 1,4,2,2,1
- Activate AMG during or immediately following the load
- AMG Skip the Uthar CS
- Talk to Lashowe: 1x8, 4
- This sets up a trick later
- Exit to Valley of the Dark Lords
- Hard Buffer to skip the Calo Nord fight
- Neo Hotshot to the Ebon Hawk using Slot 2
- Slot 2 is now a Valley of the Dark Lords save
- Fly to Kashyyyk with a Map CS Skip
Kashyyyk
- Before the conversation, Stims: Alacrity on MC and Bastila using the stim hotkey
- Janos Wertka accosts you
- Landing Pad GP Warp:
- Activate Solo Mode
- As Bastila, click on the back Czerka guard of the pair chatting on the right
- As MC, activate AMG via QS and approach the Ebon Hawk load zone
- As soon as Bastila is out of range, enter the load zone to trigger the dialog
- Cancel the pop-up, swap to Bastila and run just past the corner near Eli Gand
- Click the dialog option to trigger the GP Warp
- This strat only saves 2-3 seconds, so you can skip it by just running if desired. If so, don’t add Bastila until you reach the exit.
- As Bastila, run backwards to trigger the Czerka guard conversation: 4
- This warps MC to the exit
- Enter Great Walkway
- QS, then return to Czerka Landing Port
- Activate AMG on the load screen
- Position Bastila, then QS Hotshot to Coordinate Warp Bastila to the Great Walkway
- Swap to MC and GP Warp to warp Bastila to the Shadowlands elevator
- As Bastila, enter and take elevator to Upper Shadowlands
- Activate Solo Mode
- Dodge the first katarn group
- Use AMG to move during the Jolee CS
- Activate AMG via QS
- Enter the Jolee cutscene and cancel the quit dialog
- Swap to Bastila and run past Jolee and the Katarns on the right, then swap to MC and run towards Jolee
- Once you’re close to Jolee but still out of his conversation range, AMG Skip the CS via QS/QL
- Neo Hotshot to Coordinate Warp Bastila to Valley of the Dark Lords using Slot 2
- Slot 2 is now an Upper Shadowlands save
- Deactivate Solo Mode and activate AMG via QS
- Swap to Bastila and run towards Lashowe until her CS triggers
- AMG Skip the CS via QS/QL
- As MC, run to and enter the Tomb of Naga Sadow
- Neo Hotshot to the Ebon Hawk using Slot 1
- Slot 1 is now a Tomb of Naga Sadow save
- Hard Save in New Slot twice (Slots 3 + 4)
- Fly to Manaan with a Map CS Skip
Manaan
- Stims: Adrenal Alacrity on MC
- Open two doors, then Hard Buffer to skip the Sith/Republic convo
- It is important not to QS again until after you reach West Central
- Enter West Central for the Autosave and immediately QL to return to the Manaan Docking Bay
- Activate Solo Mode and AMG via QS
- Swap to Bastila and run to the wall opposite the hallway to the Ebon Hawk
- Neo Hotshot to Coordinate Warp Bastila to Upper Shadowlands using Slot 2
- As Bastila, talk to first Czerka guard: 1,1,3,1,1
- Swap to MC and hack the sonic emitter next to that guard
- Talk to second Czerka guard: 1,1,1
- Hack the sonic emitter next to that guard
- IMMEDIATELY AFTER, Hard Buffer to skip the terentatek CS
- Swap to Bastila and queue a convo with Jolee, then swap back to MC
- This keeps MC near the poachers
- Jolee’s convo: 1,3,1,1,1,1,1,1
- Party: Keep Jolee when prompted
- Hard Save in Slot 2
- Swap to Jolee and Run/Save Teleport to Force Field: 1,2
- Once in the Lower Shadowlands, Hard Save in Slot 5
- Activate AMG on this Hard Save (or via QS)
- Default Spawn Warp to West Central via Autosave Hotshot using the Upper Shadowlands load zone
- Swap to MC and talk to Port Authority: 1,1
- Swap to Jolee and Save Teleport to enter East Central
Map Collection
Kashyyyk Map
- As Jolee, Save Teleport to the left corner of the first door to Ahto East
- You may trigger the Sith/Republic soldier CS; if so you can either mash it or turn the teleports into a Hard Buffer
- Neo Hotshot to Coordinate Warp Jolee to Lower Shadowlands using Slot 5
- Slot 5 is now an East Central save
- Activate AMG via QS
- As Jolee, speak to the Star Map Computer: 1,3,1,1,1,1,1,5,1,4,1,4,1
- Immediately Neo Hotshot to Coordinate Warp Jolee to East Central using Slot 5
- Slot 5 is now a Lower Shadowlands save
- As Jolee, board the submersible to Hrakert Station
- Neo Hotshot to the Ebon Hawk using Slot 4
- Slot 4 is now a Hrakert Station save
- Fly to Tatooine with a Map CS Skip
Korriban Map
- Czerka Guard accosts you: 1,1,5
- While this can be skipped it gets in the way again later, so it’s better to mash it
- Hard Buffer to skip Gizka
- Enter Anchorhead
- Enter Czerka Office, then activate AMG during or immediately after load
- When the Duros CS starts, AMG Skip the CS via QS/QL
- Talk to Protocol Officer: 1,1,1,3,2
- Party: Add Jolee
- Exit to Anchorhead
- Neo Hotshot to Coordinate Warp Jolee to Tomb of Naga Sadow using Slot 1
- Slot 1 is now an Anchorhead save
- Activate AMG via QS
- Swap to Jolee and Save Teleport towards the door to trigger the Star Map CS
- Neo Hotshot to Coordinate Warp Jolee to Hrakert Station using Slot 4
- Loot the Envirosuit
- Go through the door in front, then two doors on the left and activate the airlock to reach the Sea Floor
- Neo Hotshot to the Ebon Hawk via Slot 3
- Slot 3 is now a Sea Floor save
Manaan Map
- Hard Save in Slot 4
- STUNT Module Coordinate Warp:
- Fly to any other planet and activate AMG on the load
- Once the Bandon Intro CS starts, cancel the pop-up and use Free-Look to put the camera behind MC
- This will not skip the CS
- Use blind mouse movement to open the Map Screen
- Use the keyboard to add Jolee to the party: Enter, Up, Up, Enter
- Use blind mouse movement to click “OK” and then “Close”
- Swap to Jolee and Save Teleport up the ramp towards the left of the hallway
- Put Jolee near the door on the left side of the hallway and activate AMG via QS
- Neo Hotshot to Coordinate Warp Jolee to Sea Floor using Slot 3
- This Neo Hotshot is a normal one except you cannot open the Options Menu via the hotkey
- Both times you need to open the Options Menu, use blind mouse movement to click the quick menu button in the top right
- Also be aware that the game likes to eat your Enter inputs fairly often during this CS; be fast but deliberate
- Once you spawn into the Sea Floor as Jolee, activate the airlock in front of you to reach Kolto Control
- Neo Hotshot to Coordinate Warp Jolee to Anchorhead using Slot 1
- Slot 1 is now a Kolto Control save
- As Jolee, talk to the gate guard to reach the Dune Sea
- Hard Save in Slot 3
- Re-enter Anchorhead and activate Solo Mode
- Swap to Jolee and Save Teleport towards the ronto next to the Cantina entrance
- Place Jolee facing the ronto and even with the slanted pillars to his left
- Neo Hotshot to Coordinate Warp Jolee to Kolto Control using Slot 1
- Activate the airlock to get the Hrakert Rift Autosave, then immediately QL
- Swap to MC and activate AMG via QS
- Default Spawn Warp to Hrakert Rift via Autosave Hotshot using the gate guard
- Face the gate guard, set up the Hotshot, then use default action to talk to him and reach the Dune Sea
- Load the Autosave after that
- After loading in Hrakert Rift, activate Solo Mode
- Save Teleport past or Hard Buffer the Progenitor Death CS
- Be very careful not to also buffer the Star Map CS or you will be unable to get the Manaan Star Map!
- Run toward the Manaan Star Map to obtain it
Tatooine Map
- Swap to Jolee and Save Teleport away from the Progenitor past the kolto console
- The exact position isn’t important, but he has to be far enough away to be OoB for the next warp
- Neo Hotshot to Upper Shadowlands using Slot 2
- If Jolee doesn’t spawn next to the Force Field, he didn’t Save Teleport far enough in Hrakert Rift
- Neo Hotshot to Coordinate Warp Jolee to Dune Sea using Slot 3
- As long as Jolee spawned near the Force Field, you don’t need to move him for this warp
- As Jolee, trigger the CS in front of the Eastern Dune Sea load zone to warp MC there
- Hard Save in Slot 2
- As MC, Save Teleport to skip the previous CS trigger and enter the Eastern Dune Sea
- Activate AMG via QS
- Save Teleport to mouth of Krayt Dragon Cave
- If the hunter CS starts, AMG Skip it via QS/QL
- Re-activate AMG via QS if this happens
- Krayt Dragon Skip:
- Trigger the Krayt CS by walking into the mouth of the cave
- Cancel the dialog and tab twice to reach MC
- Use Weapon Flourish movement and Save Teleports to move to right side of cave near Chewed Twi’lek corpse
- Wait until Krayt Dragon starts walking forward, then AMG Skip the CS via QS/QL
- Activate AMG on the load screen
- Trigger Tatooine Star Map, then AMG Skip the CS via QS/QL
- Neo Hotshot to the Ebon Hawk using Slot 4
Lehon
Reaching Lehon
- Hard Save in Slot 1
- Fly to Lehon and use a Free Look AMG to skip the Bastila torture CS
- After the subsequent load, Map CS Skip to Return to Ebon Hawk
- Neo Hotshot to the Ebon Hawk using Slot 1
- Hard Save in Slot 1 and QS in front of Galaxy Map
- Fly to Lehon and activate AMG on the load screen
- If you get a fighter skirmish
- Press Alt-F4 to gain mouse control
- Cancel the quit dialog
- Open the Map Menu and Return to Ebon Hawk to warp to Lehon
- If you don’t get a fighter skirmish:
- QL and press default action to open the Galaxy Map
- Click “Travel” to try again
- This keeps the AMG pop-up active
- We must get the fighter skirmish skip in order for Ship Parts skip to work
Reaching the Temple Summit
- Save Teleport to Temple Exterior
- Save Teleport to the back right side of the temple
- Be careful to avoid triggering the Mandalorians here
- Party: Add Jolee
- Deactivate V-Sync for the next two DLZs
- DLZ to enter the temple
- DLZ again to enter Temple Summit
- There are three spots for this DLZ; pick the one you’re most comfortable with!
Confronting Bastila
- Reactivate V-Sync in Options
- Darth Waifu Skip with Fast Lane:
- Activate AMG via QS
- Save Teleport towards Bastila to start the CS
- Cancel the quit dialog when the CS starts
- Move slightly forward and hover your mouse over the Options Menu
- As soon as Bastila starts speaking, QS and open the Options Menu
- Use Slot 2 to setup a Fast Lane
- After the QL, talk to Bastila again: 3,2,3,2,2
- As soon as the screen goes black, click “OK” to trigger the Fast Lane to Return to the Ebon Hawk
- We do not have to kill Jolee or lower the disruptor field
- Activate AMG via QS
- Run towards the Hawk to trigger the party CS, then AMG Skip the CS via QS/QL
- Neo Hotshot to Ebon Hawk using Slot 1
- This finishes Ship Parts skip
- Fly to the Star Forge
- Use a Free Look AMG to skip the unskippable CS
The Star Forge
Because of Ship Parts skip, we still have excellent Save Teleports for Star Forge. We’ll make good use of them for movement.
Deck One
- Stims: Hyper-Adrenal Stamina on MC
- Exit the Ebon Hawk with Bastila
- Activate AMG immediately after the load screen
- When the CS starts, AMG Skip it via QS/QL
- Activate Solo Mode and swap leader twice to fix Bastila in place
- GP Warp MC to Deck 2:
- Save Teleport with MC and click first door
- Swap to Bastila and activate AMG via QS
- Move Bastila into the Ebon Hawk loading zone
- Cancel the pop-up and swap to MC
- Save Teleport through doors and take the left path
- At the two frozen assault droids, click the door behind them to get past them
- Move to the right side near the end of the hallway, then activate the dialog option to GP Warp
- Double Neo Hotshot to warp Bastila to MC
- Neo Hotshot to Lower Shadowlands using Slot 5
- Activate AMG on the load screen
- Neo Hotshot to Deck 1 using Slot 5
- You don’t have to open the Options Menu after canceling the pop-up during this Neo Hotshot
- This warps Bastila to MC because the second Neo Hotshot spawns her OoB on Deck 1
- Enter Deck 2
Deck Two
- Activate Solo Mode and swap leader twice to fix Bastila in place
- Save Teleport/Hard Buffer to skip the Malak CS
- GP Warp MC to Command Center:
- Click first door as MC
- Swap to Bastila and activate AMG via QS
- Move Bastila into the Deck 1 loading zone
- Cancel the pop-up and swap to MC
- Save Teleport through the second door
- Move to the top of the ramp at the left turn, then activate the dialog option to GP Warp
- Double Neo Hotshot to warp Bastila to MC
- Enter Command Center
Command Center
- Hard Buffer to skip the Malak/Sith CS
- Double Neo Hotshot to Coordinate Warp Bastila ahead in the Command Center
- Neo Hotshot to Lower Shadowlands using Slot 5
- Activate AMG on the load screen
- Neo Hotshot to Command Center using Slot 5
- Bastila should already be in the correct position in the Lower Shadowlands
- Use AMG to skip the Darth Malak droid CS
- Swap to Bastila and activate AMG via QS
- Save Teleport to the nearby door to trigger the CS
- Cancel the quit dialog and tab twice to reach MC
- Run forward, but once Malak starts walking forward, AMG Skip the CS via QS/QL
- This CS warps the MC to Bastila, allowing you to…
- Take the elevator to the Viewing Platform
- Optional: Safety Hard Save in New Slot (Slot 6)
- If you mess up the final AMG Skip, you can softlock yourself out of finishing the game
- Swap to Bastila and open the door
- Save Teleport to Darth Malak, who accosts you: 2
- Darth Malak Fight:
- Throw Thermal Detonators with both MC and Bastila to defeat Malak’s first phase
- If you run out of detonators, use Bastila’s Throw Lightsaber for slow but guaranteed damage
- MC may die to Malak’s Force Lightning; this slows down the fight but Bastila can finish him by herself
- As Malak gets knocked back, you may need to cancel combat and requeue thermals so you don’t miss him
- Try to get into a good rhythm of swapping between your party members and throwing thermals to keep Malak mostly stunlocked
- Anytime before the first phase ends, activate AMG via QS
- When Malak’s conversation starts, click through to the first dialog option
- Press Enter to simultaneously cancel the pop-up dialog and select the first conversation option
- Immediately AMG Skip the CS via QS/QL
On loading, there will be a black screen. When the mouse disappears, the final death CS has begun and the run is over. Malak has been defeated once and for all, and you are now the Lord of the Sith (and you aren’t even a Jedi!)
Version History
v3.1 (October 2024)
- Updated Taris route:
- Skips shopping with Larrim
- Uses Carth to run the Sith Base gauntlet (with optional GP Warp strat)
- Kills Governor after swoop racing
- Tweaks to shopping and save routes to compensate
v3.0 (October 2024)
- Completely new midgame route with 21 Hotshots and 10 Coordinate Warps
- No longer get Plot Armor
- New shopping on Taris to account for Plot Armor Skip
- No longer need a disguise
- Added a new optional DLZ from Zelka to Upper City North
v2.0 (August 2023)
- New Character Build using Dexterity and blaster pistols
- Added optional strats for Sand People Outfit over Sith Armor
- Implemented Neo Hotshots into the route
- Added more robust category rules
v1.0 (March 2022)
- Uploaded the first ASM specific route, which skips Jedi training and features DLZs, Coordinate Warps, and Save Teleports
- Planet “Order”: Kashyyyk -> Korriban -> Tatooine -> Manaan
v0.9 (January 2022)
- Borrowed an old Any% guide as a placeholder guide
Closing
If you made it this far, congratulations! Thanks for reading the guide. Please let indykenobi know if you have any comments or questions (best way to contact is on Discord).
I’d like to acknowledge glasnonck and thinkshooter, whose runs got me into KotOR speedrunning, as well as glasnonck, Lane, HotShotWire and the rest of the KotOR community for tossing around ideas and breaking this game so much that we can have an All Star Maps category that’s different from Any%!
Extra shoutout to glasnonck for his Walkmesh Visualizer tool, which made plotting out the coordinate warps in the midgame possible without going insane.